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Hearts of iron 4 missing equipment production
Hearts of iron 4 missing equipment production











hearts of iron 4 missing equipment production

Lightly tie Exodus into the difficulty settings. Added the 'always_exodus_target' flag, allowing a TAG to be made always an Exodus target. Slightly decreased the cost for force assimilation/expel decisions. Increased base assimilation percentage to 17.5% from 15%. Caped stability penalty of refugees to 60%. Made the force assimilation/expel decisions take time instead of being instant. Slight decrease to the stability penalty required to expel refugees. Doubled the time it takes for passive assimilation.

hearts of iron 4 missing equipment production

Changed a large amount of values for the Exodus system: Changed base reduction of defense from air superiority from -0.40 to -0.35 and reduced the buff to air superiority from the ‘Airborne Assaults’ and ‘Shock and Awe’ technologies from 0.20 to 0.10. Changed the game rule to enable the vanilla faction system to allow every nation to also join any faction instead of only being able to create them. Changed code that sets all main nations as majors in a war so any that weren’t majors before the war lose their forced major status. Changed the effect of the ‘Clans Farmsteads’ Focus of Choctaw, Chickasaw-Muscogee Coalition and Cherokee Nation to give monthly population instead of recruitable population. Changed terrain penalties for Demolition and Fireteam battalions giving them a buff in most terrains from their previous stats also Increased their organization by 20. Changed production costs of Laser Muskets up by 0.5 and Slashing Melee weapons down by 0.5. Changed how the Washington Brotherhood gets Midwest Power armor from the Alaskan Expedition event to the ‘Dark Foundries’ focus also fixed the technology missing proper localisation. Added some factories to Eastern Oklahoma states on start. Added Special Forces technology to the Navajo on start. Added a new gamerule to allow you to have the audio holotape backstory decisions hidden from the start instead of having to click a decision to hide them. Added two new Exodus scripted effects for submod/main mod usage: exodus_add_refugees, adds a given amount to that nation's unassimilated refugee pool, exodus_send_refugees_to_THIS, sends unassimilated refugees from one tag to another. Added support equipment technology to Maxson Chapter as they start with Anti-Tank support technology.













Hearts of iron 4 missing equipment production